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OTALKGER.cpp

/*
 * Seven Kingdoms: Ancient Adversaries
 *
 * Copyright 1997,1998 Enlight Software Ltd.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

//Filename    : OTALKGER.CPP
//Description : German version of the talk messages

#ifdef GERMAN

#include <OMOUSE.h>
#include <OSYS.h>
#include <OVGA.h>
#include <OINFO.h>
#include <OFONT.h>
#include <OTECHRES.h>
#include <OGAMESET.h>
#include <ONEWS.h>
#include <ONATION.h>
#include <OTALKRES.h>


//-------- define static vars --------//

static String str;                                    // these vars don't have to be saved as their are only used by msg_str() for passing vars to other functions
static short  viewing_nation_recno;
static char   should_disp_reply;
static char   disp_second_line;


//------- Begin of function TalkMsg::msg_str --------//
//
// Return the text of this message.
//
// <int> viewingNationRecno = the recno of the nation viewing this message
// [int] dispReply                   = whether display the reply if there is one
//                                                          (default: 1)
// [int] dispSecondLine        = whether should display the second line of the
//                                                          message (default: 0)
//
char* TalkMsg::msg_str(int viewingNationRecno, int dispReply, int dispSecondLine)
{
      viewing_nation_recno = viewingNationRecno;
      should_disp_reply       = dispReply;
      disp_second_line        = dispSecondLine;

      //-------- compose the message str -------//

      switch(talk_id)
      {
            case TALK_PROPOSE_TRADE_TREATY:
                  propose_treaty("trade");
                  break;

            case TALK_PROPOSE_FRIENDLY_TREATY:
                  propose_treaty("friendly");
                  break;

            case TALK_PROPOSE_ALLIANCE_TREATY:
                  propose_treaty("alliance");
                  break;

            case TALK_END_TRADE_TREATY:
                  end_treaty("trade");
                  break;

            case TALK_END_FRIENDLY_TREATY:
                  end_treaty("friendly");
                  break;

            case TALK_END_ALLIANCE_TREATY:
                  end_treaty("alliance");
                  break;

            case TALK_REQUEST_MILITARY_AID:
                  request_military_aid();
                  break;

            case TALK_REQUEST_TRADE_EMBARGO:
                  request_trade_embargo();
                  break;

            case TALK_REQUEST_CEASE_WAR:
                  request_cease_war();
                  break;

            case TALK_REQUEST_DECLARE_WAR:
                  request_declare_war();
                  break;

            case TALK_REQUEST_BUY_FOOD:
                  request_buy_food();
                  break;

            case TALK_DECLARE_WAR:
                  declare_war();
                  break;

            case TALK_GIVE_TRIBUTE:
                  give_tribute("tribute");
                  break;

            case TALK_DEMAND_TRIBUTE:
                  demand_tribute(0);            // 1-is tribute, not aid
                  break;

            case TALK_GIVE_AID:
                  give_tribute("aid");
                  break;

            case TALK_DEMAND_AID:
                  demand_tribute(1);            // 1-is aid, not tribute
                  break;

            case TALK_GIVE_TECH:
                  give_tech();
                  break;

            case TALK_DEMAND_TECH:
                  demand_tech();
                  break;

            case TALK_REQUEST_SURRENDER:
                  request_surrender();
                  break;

            case TALK_SURRENDER:
                  surrender();
                  break;

            default:
                  err_here();
      }

      return str;
}
//-------- End of function TalkMsg::msg_str ---------//


//----- Begin of function TalkMsg::propose_treaty ------//
//
// talk_para1 - duration of the treaty (no. of years).
//
void TalkMsg::propose_treaty(char* treatyTypeStr)
{
      //---------------------------------------------//
      //
      // Send:
      //
      // <King>'s Kingdom proposes a/an friendly/alliance treaty to you.
      // You propose a/an friendly/alliance treaty to <King>'s Kingdom.
      //
      // Reply:
      //
      // <King>'s Kingdom accepts/rejects your proposed
      // friendly/alliance treaty.
      //
      // You accept/reject the friendly/alliance treaty
      // proposed by <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      //
      // <King>'s Königreich schlägt Ihnen Freundschafts-/Beistands- Pakt vor.
      // Sie schlagen <King>'s Königreich Freundschafts-/Beistands- Pakt vor.
      //
      // Antwort:
      //
      // <King>'s Königreich akzeptiert/verweigert Ihren Vorschlag für
      // einen Freundschafts-/Beistands- Pakt.
      //
      // Sie akzeptierten/verweigern den von <King>'s Königreich
      // vorgeschlagenen Freundschafts-/Beistands- Pakt.
      //
      //---------------------------------------------//

      String treatyStr;

      treatyStr  = treatyTypeStr;
      treatyStr += " treaty";

      treatyStr = translate.process(treatyStr);

      //--------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie schlagen ";
                  str += to_nation_name();
                  str += " ";
                  str += treatyStr;
                  str += " vor.";
            }
            else
            {
                  str  = from_nation_name();
                  str += " schlägt Ihnen ";
                  str += treatyStr;
                  str += " vor.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert ";
                  else
                        str += " verweigert ";

                  str += "Ihren Vorschlag für einen ";
                  str += treatyStr;
                  str += ".";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptierten ";
                  else
                        str = "Sie verweigern ";

                  str += "den von ";
                  str += from_nation_name();
                  str += " vorgeschlagenen ";
                  str += treatyStr;
                  str += ".";
            }
      }
}
//------- End of function TalkMsg::propose_treaty ------//


//----- Begin of function TalkMsg::end_treaty ------//
//
// talk_para1 - treaty type, NATION_FRIENDLY or NATION_ALLIANCE.
//
void TalkMsg::end_treaty(char* treatyTypeStr)
{
      String treatyStr;

      treatyStr  = treatyTypeStr;
      treatyStr += " treaty";

      treatyStr = translate.process(treatyStr);

      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom terminates its friendly/alliance treaty with you.
      // You terminate your friendly/alliance treaty with <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich kündigt den Freundschafts-/Beistands- Pakt mit Ihnen.
      // Sie kündigen Ihren Freundschafts-/Beistands- Pakt mit <King>'s Königreich.
      //
      //---------------------------------------------//

      if( viewing_nation_recno == from_nation_recno )
      {
            str  = "Sie kündigen Ihren ";
            str += treatyStr;
            str += " mit ";
            str += to_nation_name();
            str += ".";
      }
      else
      {
            str  = from_nation_name();
            str += " kündigt den ";
            str += treatyStr;
            str += " mit Ihnen.";
      }
}
//------- End of function TalkMsg::end_treaty ------//


//----- Begin of function TalkMsg::request_cease_war ------//
//
void TalkMsg::request_cease_war()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom requests a cease-fire.
      // You request a cease-fire with <King>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees to a cease-fire.
      // <King>'s Kingdom refuses a cease-fire.
      // You agree to a cease-fire with <King>'s Kingdom.
      // You refuse a cease-fire with <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich erbittet Waffenstillstand.
      // Sie bitten <King>'s Königreich um Waffenstillstand.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert den Waffenstillstand.
      // <King>'s Königreich verweigert den Waffenstillstand.
      // Sie akzeptieren den Waffenstillstand mit <King>'s Königreich. 
      // Sie verweigern Waffenstillstand mit <King>'s Königreich.
      //
      //---------------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bitten ";
                  str +=  to_nation_name();
                  str += " um Waffenstillstand.";
            }
            else
            {
                  str =  from_nation_name();
                  str += " erbittet Waffenstillstand.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert";

                  str += " den Waffenstillstand.";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren den";
                  else
                        str = "Sie verweigern";

                  str += " Waffenstillstand mit ";
                  str += from_nation_name();
            }
      }
}
//------- End of function TalkMsg::request_cease_war ------//


//----- Begin of function TalkMsg::request_declare_war ------//
//
// talk_para1 - the recno of the nation to declare war with.
//
void TalkMsg::request_declare_war()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom requests that you declare war on <King B>'s Kingdom.
      // You request <King>'s Kingdom to declare war on <King B>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees/refuses to declare war on <King B>'s Kingdom.
      // You agree/refuse to declare war on <King B>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich erbittet Ihre Kriegserklärung gegen <King B>'s Königreich.
      // Sie bitten <King>'s Königreich um Kriegserklärung gegen <King B>'s Königreich.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert Kriegserklärung gegen <King B>'s Königreich.
      // Sie akzeptieren/verweigern Kriegserklärung gegen <King B>'s Königreich.
      //
      //---------------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bitten ";
                  str +=  to_nation_name();
                  str += " um";
            }
            else
            {
                  str = from_nation_name();
                  str += " erbittet Ihre";
            }

            str += " Kriegserklärung gegen ";
            str += nation_array[talk_para1]->nation_name();
            str += nation_color_code_str(talk_para1);
            str += ".";
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren";
                  else
                        str = "Sie verweigern";
            }

            str += " Kriegserklärung gegen ";
            str += nation_array[talk_para1]->nation_name();
            str += nation_color_code_str(talk_para1);
            str += ".";
      }
}
//------- End of function TalkMsg::request_declare_war ------//


//----- Begin of function TalkMsg::request_buy_food ------//
//
// talk_para1 - the qty of food the nation wants to buy.
// talk_para2 - price offered for 10 qty of food.
//
void TalkMsg::request_buy_food()
{
      //---- display the second line in the reply question ----//
      //
      // <King>'s Kingdom offers $10 for 10 units of food.
      //
      //-------------------------------------------------------//
      //
      // <King>'s Königreich bietet $10 für 10 Nahrungseinheiten.
      //
      //-------------------------------------------------------//


      if( disp_second_line )
      {
            str =  from_nation_name();
            str += " bietet ";
            str += m.format(talk_para2,2);
            str += " für 10 Nahrungseinheiten.";

            return;
      }

      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom requests to purchase <amount>
      // units of food from you.
      //
      // You request to purchase <amount> units of food
      // from <King>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees/refuses to sell <amount> units
      // of food to you.
      //
      // You agree/refuse to sell <amount> units of food to
      // <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich erbittet Kauf von <amount>
      // Nahrungs-Einheiten von Ihnen.
      //
      // Sie bitten um Kauf von <amount> Nahrungs-
      // Einheiten von <King>'s Königreich.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert den Verkauf von 
      // <amount> Nahrungs-Einheiten an Sie.
      //
      // Sie akzeptieren/verweigern den Verkauf von <amount>
      // Nahrungs-Einheiten an <King>'s Königreich.
      //
      //---------------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bitten um Kauf von ";
                  str += talk_para1;
                  str += " Nahrungs-Einheiten von ";
                  str += to_nation_name();
                  str += ".";
            }
            else
            {
                  str =  from_nation_name();
                  str += " erbittet Kauf von ";
                  str += talk_para1;
                  str += " Nahrungs-Einheiten von Ihnen.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert";

                  str += " den Verkauf von ";
                  str += talk_para1;
                  str += " Nahrungs-Einheiten an Sie.";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren";
                  else
                        str = "Sie verweigern";

                  str += " den Verkauf von ";
                  str += talk_para1;
                  str += " Nahrungs-Einheiten an ";
                  str += from_nation_name();
                  str += ".";
            }
      }
}
//------- End of function TalkMsg::request_buy_food ------//


//----- Begin of function TalkMsg::declare_war ------//
//
void TalkMsg::declare_war()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom declares war on you.
      // You declare war on <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich erklärt Ihnen den Krieg.
      // Sie erklären <King>'s Königreich den Krieg.
      //
      //---------------------------------------------//

      if( viewing_nation_recno == from_nation_recno )
      {
            str  = "Sie erklären ";
            str += to_nation_name();
            str += " den Krieg.";
      }
      else
      {
            str  = from_nation_name();
            str += " erklärt Ihnen den Krieg.";
      }
}
//------- End of function TalkMsg::declare_war ------//


//----- Begin of function TalkMsg::give_tribute ------//
//
// <char*> tributeStr - either "tribute" or "aid".
//
// talk_para1 - amount of the tribute.
//
void TalkMsg::give_tribute(char* tributeTypeStr)
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom offers you <$999> in aid/tribute.
      // You offer <King>'s Kingdom <$999> in aid/tribute.
      //
      // Reply:
      // <King>'s Kingdom accepts/rejects your aid/tribute of <$999>.
      // You accept/reject the <$999> in aid/tribute from <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich bietet Ihnen <$999> Hilfe/Tribut an.
      // Sie bieten <King>'s Königreich <$999> Hilfe/Tribut an.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert Hilfe/Tribut von <$999>.
      // Sie akzeptieren/verweigern <$999> Hilfe/Tribut von <King>'s Königreich.
      //
      //---------------------------------------------//

      String tributeStr;

      tributeStr = translate.process(tributeTypeStr);

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bieten ";
                  str += to_nation_name();
                  str += " ";
                  str += m.format(talk_para1, 2);
                  str += " ";
                  str += tributeStr;
                  str += " an.";
            }
            else
            {
                  str  = from_nation_name();
                  str += " bietet Ihnen ";
                  str += m.format(talk_para1, 2);
                  str += " ";
                  str += tributeStr;
                  str += " an.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert ";
                  else
                        str += " verweigert ";

                  str += tributeStr;
                  str += " von ";
                  str += m.format(talk_para1, 2);
                  str += ".";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren ";
                  else
                        str = "Sie verweigern ";

                  str += m.format(talk_para1, 2);
                  str += " ";
                  str += tributeStr;
                  str += " von ";
                  str += from_nation_name();
                  str += ".";
            }
      }
}
//------- End of function TalkMsg::give_tribute ------//


//----- Begin of function TalkMsg::demand_tribute ------//
//
// <int> isAid - 1 if it's a aid, 0 if it's a tribute.
//
// talk_para1 - the amount of the tribute.
//
void TalkMsg::demand_tribute(int isAid)
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom requests/demands <tribute amount> in aid/tribute
      // from you.
      //
      // You request/demand <tribute amount> in aid/tribute from
      // <King>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees/refuses to give/pay you <tribute amount>
      // in aid/tribute.
      //
      // You agree/refuse to give/pay <King>'s Kingdom <tribute amount>
      // in aid/tribute.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich erbittet/verlangt <tribute amount> Hilfe/Tribut
      // von Ihnen.
      //
      // Sie erbitten/verlangen <tribute amount> Hilfe/Tribut von
      // <King>'s Königreich.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert Zahlung von <tribute amount>
      // Hilfe/Tribut an Sie.      //CAUTION: No more alternating 'give/pay', just only: 'Zahlung'!
      //
      // Sie akzeptieren/verweigern Zahlung von <tribute amount> Hilfe/Tribut
      // an <King>'s Königreich.   // The same here....
      //
      //---------------------------------------------//

      char* aidStr;

      if( isAid )
            aidStr = "Hilfe";
      else
            aidStr = "Tribut";

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  if( isAid )
                        str = "Sie erbitten ";
                  else
                        str = "Sie verlangen ";

                  str += m.format(talk_para1,2);
                  str += " ";
                  str += aidStr;
                  str += " von ";
                  str += to_nation_name();
                  str += ".";
            }
            else
            {
                  str =  from_nation_name();

                  if( isAid )
                        str += " erbittet ";
                  else
                        str += " verlangt ";

                  str += m.format(talk_para1,2);
                  str += " ";
                  str += aidStr;
                  str += " von Ihnen.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert Zahlung von ";
                  str += m.format(talk_para1,2);
                  str += " ";
                  str += aidStr;
                  str += ".";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren";
                  else
                        str = "Sie verweigern";

                  str += " Zahlung von ";
                  str += m.format(talk_para1,2);
                  str += " ";
                  str += aidStr;
                  str += " an ";
                  str += from_nation_name();
                  str += ".";
            }
      }
}
//------- End of function TalkMsg::demand_tribute ------//


//----- Begin of function TalkMsg::give_tech ------//
//
// talk_para1 - id. of the tech given.
// talk_para2 - version of the tech.
//
void TalkMsg::give_tech()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom offers <tech><version> technology to you.
      //
      // You offer <tech><version> technology to <King>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom accepts/rejects your gift of <tech><version>
      // technology.
      //
      // You accept/reject the gift of <tech><version> technology
      // from <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich bietet Ihnen die <tech><version> -Technologie an.
      //
      // Sie bieten <King>'s Königreich die <tech><version> -Technologie an.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert Ihr Angebot der <tech><version>
      // -Technologie.
      //
      // Sie akzeptieren/verweigern das Angebot der <tech><version> -Technologie
      // von <King>'s Königreich.
      //
      //---------------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bieten ";
                  str += to_nation_name();
            }
            else
            {
                  str  = from_nation_name();
                  str += " bietet Ihnen";
            }

            str += " die ";

            // BUGHERE : Is technology description translated?
            str += tech_res[talk_para1]->tech_des();

            if( talk_para2 )        // Ships do not have different versions 
            {
                  str += " ";
                  str += m.roman_number(talk_para2);
            }

            str += " -Technologie an.";
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert";

                  str += " Ihr Angebot der ";
                  str += tech_res[talk_para1]->tech_des();

                  if( talk_para2 )        // Ships do not have different versions
                  {
                        str += " ";
                        str += m.roman_number(talk_para2);
                  }

                  str += " -Technologie.";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren";
                  else
                        str = "Sie verweigern";
                  
                  str += " das Angebot der ";

                  str += tech_res[talk_para1]->tech_des();

                  if( talk_para2 )        // Ships do not have different versions
                  {
                        str += " ";
                        str += m.roman_number(talk_para2);
                  }

                  str += " -Technologie von ";
                  str += from_nation_name();
                  str += ".";
            }
      }

}
//------- End of function TalkMsg::give_tech ------//


//----- Begin of function TalkMsg::demand_tech ------//
//
// Demand for the latest version of the technology.
//
// talk_para1 - id. of the tech demanded.
// talk_para2 - version of the tech if the nation agrees to transfer
//                             technology.
//
void TalkMsg::demand_tech()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom demands/requests the latest
      // <tech> technology from you.
      //
      // You demand/request the latest <tech> technology from
      // <King>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees/refuses to transfer its latest <tech>
      // technology to you.
      //
      // You agree/refuse to transfer your <tech> technology to
      // <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich verlangt/erbittet die neueste
      // <tech> -Technologie von Ihnen.
      //
      // Sie verlangen/erbitten die neueste <tech> -Technologie von
      // <King>'s Königreich.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert den Transfer seiner neuesten
      // <tech> -Technology an Sie.
      //
      // Sie akzeptieren/verweigern den Transfer der neuesten <tech> -Technologie
      // an <King>'s Königreich.
      //
      //---------------------------------------------//

      char friendRelation = ( nation_array[from_nation_recno]->get_relation_status(to_nation_recno)
             >= NATION_FRIENDLY );

      //------------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  if( friendRelation )
                        str = "Sie erbitten";
                  else
                        str = "Sie verlangen";
                  str += " die neueste ";
                  str += tech_res[talk_para1]->tech_des();
                  str += " -Technologie von ";
                  str += to_nation_name();
                  str += ".";
            }
            else
            {
                  str  = from_nation_name();
                  if( friendRelation )
                        str = " erbittet";
                  else
                        str = " verlangt";
                  str += " die neueste ";
                  str += tech_res[talk_para1]->tech_des();
                  str += " -Technologie von Ihnen";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert";

                  str += " den Transfer seiner neuesten ";
                  str += tech_res[talk_para1]->tech_des();
                  str += " -Technology an Sie.";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren";
                  else
                        str = "Sie verweigern";

                  str += " den Transfer der neuesten ";
                  str += tech_res[talk_para1]->tech_des();
                  str += " -Technologie an ";
                  str += from_nation_name();
                  str += ".";
            }
      }
}
//------- End of function TalkMsg::demand_tech ------//


//----- Begin of function TalkMsg::request_military_aid ------//
//
void TalkMsg::request_military_aid()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom requests immediate military aid from you.
      // You request immediate military aid from <King>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees to immediately send your requested
      // military aid.
      // <King>'s Kingdom denies you your requested military aid.
      //
      // You agree to immediately send military aid to <King>'s Kingdom.
      // You refuse to send military aid to <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich erbittet militärische Soforthilfe von Ihnen.
      // Sie erbitten militärische Soforthilfe von <King>'s Königreich.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert, sofort die erbetene militärische 
      // Hilfe zu entsenden.
      // <King>'s Königreich verweigert die militärische Soforthilfe.
      //
      // Sie akzeptieren die Entsendung von militärischer Soforthilfe zu <King>'s Königreich.
      // Sie verweigern die Entsendung der militärischen Soforthilfe zu <King>'s Königreich.
      //
      //---------------------------------------------//


      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie erbitten militärische Soforthilfe von ";
                  str +=  to_nation_name();
                  str += ".";
            }
            else
            {
                  str =  from_nation_name();
                  str += " erbittet militärische Soforthilfe von Ihnen.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert, sofort die erbetene militärische Hilfe zu entsenden.";
                  else
                        str += " verweigert die militärische Soforthilfe.";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren die Entsendung von militärischer Soforthilfe zu ";
                  else
                        str = "Sie verweigern die Entsendung der militärischen Soforthilfe zu ";

                  str += from_nation_name();
                  str += ".";
            }
      }
}
//------- End of function TalkMsg::request_military_aid ------//


//----- Begin of function TalkMsg::request_trade_embargo ------//
//
// talk_para1 - the nation to have a trade embargo on.
//
void TalkMsg::request_trade_embargo()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom requests you to join an embargo on trade with
      // <King B>'s Kingdom.
      //
      // You request <King>'s Kingdom to join an embargo on trade with
      // <King B>'s Kingdom.
      //
      // Reply:
      // <King>'s Kingdom agrees/refuses to join an embargo on trade
      // with <King B>'s Kingdom.
      //
      // You agree/refuse to join an embargo on trade with <King B>'s Kingdom
      // as requested by <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich bittet Sie, sich einem Handels-Embargo gegen
      // <King B>'s Königreich anzuschließen.
      //
      // Sie bitten <King>'s Königreich, sich einem Handels-Embargo gegen
      // <King B>'s Königreich anzuschließen.
      //
      // Antwort:
      // <King>'s Königreich akzeptiert/verweigert, sich dem Handels-Embargo gegen
      // <King B>'s Königreich anzuschließen.
      //
      // Sie akzeptieren/verweigern, sich dem Handels-Embargo gegen  <King B>'s 
      // Königreich anzuschließen, das von <King>'s Königreich erbeten wurde.
      //
      //---------------------------------------------//

      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bitten ";
                  str += to_nation_name();
            }
            else
            {
                  str  = from_nation_name();
                  str += " bittet Sie";
            }

            str += ", sich einem Handels-Embargo gegen ";
            str += nation_array[talk_para1]->nation_name();
            str += nation_color_code_str(talk_para1);
            str += " anzuschließen.";
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_nation_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert";
                  else
                        str += " verweigert";

                  str += ", sich dem Handels-Embargo gegen ";
                  str += nation_array[talk_para1]->nation_name();
                  str += nation_color_code_str(talk_para1);
                  str += " anzuschließen.";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                        str = "Sie akzeptieren";
                  else
                        str = "Sie verweigern";

                  str += ", sich dem Handels-Embargo gegen ";
                  str += nation_array[talk_para1]->nation_name();
                  str += nation_color_code_str(talk_para1);
                  str += " anzuschließen, das von ";
                  str += from_nation_name();
                  str += " erbeten wurde.";
            }
      }
}
//------- End of function TalkMsg::request_trade_embargo ------//


//----- Begin of function TalkMsg::request_surrender ------//
//
void TalkMsg::request_surrender()
{
      //---------------------------------------------//
      //
      // Send:
      //
      // To unite our two Kingdoms under his rule, King
      // <King name> offers <amount> for your throne.
      //
      // You offer <amount> for the throne of <King>'s
      // Kingdom.
      //
      // Reply:
      //
      // King <king name> refuses to dishonor himself by
      // selling his throne!
      //
      // King <king name> agrees to take your money in
      // exchange for his throne.
      //
      // You refuse to dishonor yourself by selling your
      // throne to <King>'s kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      //
      // Um beide Königreiche zu vereinen, bietet Ihnen 
      // <King name> den Betrag von <amount> für Ihren Thron an.
      //
      // Sie bieten <amount> für den Thron von <King>'s
      // Königreich.
      //
      // Antwort:
      //
      // <king name> verweigert, sich selbst zu entehren, 
      // indem er seinen Thron verkauft!
      //
      // <king name> akzeptiert Ihre Zahlung im Tausch
      // für seinen Thron.
      //
      // Sie verweigen es, sich selbst zu entehren, indem Sie Ihren
      // Thron an <King>'s Königreich verkaufen.
      //
      //---------------------------------------------//


      if( reply_type == REPLY_WAITING || !should_disp_reply )
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str  = "Sie bieten ";
                  str += talk_para1*10;   // *10 to restore its original value.
                  str += " für den Thron von ";
                  str += to_nation_name();
                  str += ".";
            }
            else
            {
                  str  = "Um beide Königreiche zu vereinen, bietet Ihnen ";
                  str += from_king_name();
                  str += " den Betrag von ";
                  str += talk_para1*10;   // *10 to restore its original value.
                  str += " für Ihren Thron an.";
            }
      }
      else
      {
            if( viewing_nation_recno == from_nation_recno )
            {
                  str = to_king_name();

                  if( reply_type == REPLY_ACCEPT )
                        str += " akzeptiert Ihre Zahlung im Tausch für seinen Thron.";
                  else
                        str += " verweigert, sich selbst zu entehren, indem er seinen Thron verkauft!";
            }
            else
            {
                  if( reply_type == REPLY_ACCEPT )
                  {
                        // BUGHERE : not translated, but this message never appears
                        str = "You agree to take the money in exchange for your throne.";
                  }
                  else
                  {
                        str  = "Sie verweigen es, sich selbst zu entehren, indem Sie Ihren Thron an ";
                        str += from_nation_name();
                        str += " verkaufen.";
                  }
            }
      }
}
//------- End of function TalkMsg::request_surrender ------//


//----- Begin of function TalkMsg::surrender ------//
//
void TalkMsg::surrender()
{
      //---------------------------------------------//
      //
      // Send:
      // <King>'s Kingdom offerrrendered to you.
      // You have surrendered to <King>'s Kingdom.
      //
      //---------------------------------------------//
      //
      // Senden:
      // <King>'s Königreich kapituliert vor Ihnen.
      // Sie haben vor <King>'s Königreich kapituliert.
      //
      //---------------------------------------------//

      if( viewing_nation_recno == from_nation_recno )
      {
            str  = "Sie haben vor ";
            str += to_nation_name();
            str += " kapituliert.";
      }
      else
      {
            str  = from_nation_name();
            str += " kapituliert vor Ihnen.";
      }
}
//------- End of function TalkMsg::surrender ------//

#endif

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